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Poster de conférence Année : 2022

Effect of an EFL listening comprehension learning game on phonemic awareness in French

Résumé

Luciole is an EFL listening comprehension learning game for 6–9-year-olds. Learners play the role of a French kid named Sasha recruited by a spy agency to help save animals. Sasha interacts mainly with native English-speaking people from all around the Bristish Isles who either speak English or French with a strong foreign accent. Luciole offers different activities. Some target thematic lexicon, others train specific phonological aspects of English difficult to apprehend for French learners. A first experiment showed that children who played Luciole developed their listening comprehension in English but also improved their phonological awareness (PA) in French. A new experiment has been designed to try to replicate the previous results and to explore their origin.
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Licence : Paternité - Pas de modifications - CC BY 4.0
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Dates et versions

hal-03865677, version 1 (22-11-2022)

Licence

Paternité - Pas de modifications - CC BY 4.0

Identifiants

  • HAL Id : hal-03865677 , version 1

Citer

Émilie Charles, Émilie Magnat, Marie-Pierre Jouannaud, Coralie Payre-Ficout, Mathieu Loiseau. Effect of an EFL listening comprehension learning game on phonemic awareness in French. ATFLY 2022 – Advances in Teaching Foreign Languages to Young Learners, Sep 2022, Wuppertal, Germany. . ⟨hal-03865677⟩
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Dernière date de mise à jour le 05/05/2024
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