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La conception des émulateurs de jeux en ligne

Abstract : We sketch a history of the genesis of the first online game emulators, and then we point out the fundamental characteristics that have been found in each of them for nearly 20 years. Notably the hacking of the "client" software and the wide distribution of the emulator code. We then describe in more detail what the online adaptation of video games does to emulators, the socio-technical conditions of their design and then their uses.
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https://halshs.archives-ouvertes.fr/halshs-02570733
Contributor : Bruno Vétel <>
Submitted on : Tuesday, May 12, 2020 - 12:18:57 PM
Last modification on : Tuesday, October 6, 2020 - 2:48:02 PM

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  • HAL Id : halshs-02570733, version 1

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Bruno Vétel. La conception des émulateurs de jeux en ligne. Penser (avec) la culture vidéoludique, A paraître. ⟨halshs-02570733⟩

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