As redes sociotécnicas da comunidade gamer: Habilidades cognitivas, capitalismo cognitivo e pirataria no orkut

Abstract : In the perspective of the so called "cognitive capitalism", this paper intends to analyze the sharing and customization strategies developed in Brazilian online game communities. Under Bruno Latour's Actor-Network Theory (ANT), this work describes these sociotechnical networks electing the human and non human relevant actants for their role on what could also be depicted as an distributed cognitive process (HUTCHINS, 2000). This alternative way of participative consumption deals with the social and creative production of tutorials; in-game and out-game editing and all sorts of gathering, organization and distribution of virtual data. The communities studied are related to the game Pro Evolution Soccer (PES) in their multiple platforms.
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José Carlos Messias Santos Franco. As redes sociotécnicas da comunidade gamer: Habilidades cognitivas, capitalismo cognitivo e pirataria no orkut. 11th Annual International Conference of Territorial intelligence of INTI, "Territorial intelligence and globalization tensions, transition and transformation", Oct 2012, La Plata, Argentina. pp.10. ⟨halshs-00974860⟩

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