Rational Expectations in Games, American Economic Review, vol.98, issue.1, pp.72-86, 2008. ,
DOI : 10.1257/aer.98.1.72
Game Theoretic Aspects of Gradual Disarmament Report of the U.S. Arms Control and Disarmament Agency, ST-80, ChapterV Repeated Games with Incomplete Information: A Survey of Recent Results, Report of the U.S. Arms Control and Disarmament Agency, pp.1-5, 1966. ,
Repeated Games of Incomplete Information.M I TP r e s s, 1995. ,
Why Experiment in Economics?, The Economic Journal, vol.109, issue.453, pp.6-8, 1999. ,
DOI : 10.1111/1468-0297.00399
The Ratchet Principle in a Principal Agent Game with UnknownC o s t s : A n Experimental Analysis, Journal of economic behavior & organization, vol.72, issue.3, pp.9-10, 1998. ,
Equilibrium and Reinforcement Learning in Private-Information Games: An Experimental Study Reinforcement-Based vs. Belief-Based Learning Models in Experimental Asymmetric- Information Games, Journal of Economic Dynamics and Control Econometrica, vol.366, issue.2 3, pp.8-8, 1999. ,
An Online Recruitment System for Economic Experiments., " in Forschung und wissenschaftliches Rechnen, GWDG Bericht, vol.63, pp.7-9, 2003. ,
Harrington on Hold'em: Expert Strategy for No-limit Tournaments . Volume I: Strategic Play, 2007. ,
A Simple Adaptive Procedure Leading to Correlated Equilibrium, Econometrica, vol.8, issue.51, 2000. ,
BRITISH INTELLIGENCE IN THE SECOND WORLD WAR: AN OVERVIEW, Cryptologia, vol.14, issue.1, 1993. ,
DOI : 10.1080/0161-119091864733
Sequential Common-Value Auctions with Asymmetrically Informed Bidders, Review of Economic Studies, vol.5, issue.2, pp.4-7, 2008. ,
Ambiguous Games, Games and Economic Behavior, vol.31, issue.2, pp.1-2, 2000. ,
DOI : 10.1006/game.1999.0739
The holdout game: An experimental study of an infinitely repeated game with two-sided incomplete information, Social choice, welfare, and ethics: Proceedings of the Eighth International Symposium in Economic Theory andE c o n o m e t r i c s, pp.3-5, 1995. ,
Professionals Play Minimax, Review of Economic Studies, vol.70, issue.2, pp.3-9, 2003. ,
DOI : 10.1111/1467-937X.00249
A Formal Information Concept for Games with Incomplete Information, Report of the U.S. Arms Control and Disarmament Agency, ST-116, Chapter IV, pp.405-433, 1967. ,
Does Experience Teach? Professionals and Minimax Play in the Lab, Econometrica, vol.78, issue.3, pp.1143-1154, 2010. ,
Repeated Games of Incomplete Information: Zero-Sum, Handbook of Game Theory, pp.109-154, 1992. ,
Each round contains 5 periods ,